Creators: Larry Hama (writer), Chris Mooneyham (artist), Francesco Segala (colorist), Sabrina Del Grosso (flatter), Pat Brosseau (letter)
Story: At Castle Destro, Cobra Commander is being held prisoner by Destro who warns him of the consequences if the Baroness doesn't survive the surgery, with Destro flying the best out to his castle to save her. In Springfield, the Iron Grenadiers are in control, rounding up Cobra Troops and the mutant cyborgs, though they are worried what the cyborgs might do. On Cobra Island, Revanche and Alpha-001 land and are able to restore the mutated people to normal but the cyborg mutants they kill by detonating an explosive in their head, including the ones in Springfield. In Pensacola, Muskrat and his team, along with the Serpentor coffin and Dr. Mindbender, arrive on shore and are arrested while Dr. Mindbender is taken away in an ambulance. The Joes are eventually set free and Dr. Mindbender escapes and steals the ambulance. In New Jersey, the Joe Ninja Force returns to Fort Wadsworth and a restored Pit under the assistant chaplain's motor pool. There they set up a new dojo. Destro returns to Cobra Commander and tells him the Baroness survived and they should talk about M.A.R.S. and Cobra's relationship.
Writing: An interesting issue as it serves as an epilogue of sorts to the Battle of Springfield arc. We see that Destro's forces have taken control and Revanche has dispatched all the cyborgs. We finally find out what happened to Muskrat's group, having been absent from the past few issues as well. Using the original Pit headquarters is interesting also. The only downside I would say is there is a lot of different things going on in this issue to wrap up a few arcs and get some more ready.
Art: Mooneyham continues to do a good job. We get to see some of the damage from the Battle of Springfield as the Iron Grenadiers are taking over. It's interesting to see Alpha-001 as a snake-like creature as well. Colors are spot-on and really work. Destro's castle is more darker shades while Pensacola is bright.
Overall: A good wrap-up issue from the past arc, it does suffer a bit from trying to cram a lot of different bits and pieces into the issue that most don't get a good time to shine. Getting to see what finally happened to Muskrat's team was nice as it's been 3 or 4 issues since we last saw them. And we get hints as what the next big arc might be but nothing that's fully stated.